Anyone who puts in the time necessary to make a game for a 25 year old system that even in its heyday was overshadowed by its predecessor must have a great love for what he does. Just for today, let's say that, and not the end result, is what really matters.
That way I can spend more time working on some other things I need to get done and less time writing about a goofy cartoon helicopter saving a bunch of forest creatures from an angry cloud.
Thursday, May 1, 2008
Subscribe to:
Post Comments (Atom)
No comments:
Post a Comment