Showing posts with label Game Boy Advance. Show all posts
Showing posts with label Game Boy Advance. Show all posts

Saturday, May 3, 2008

Day 62: Konami Krazy Racers

Game Title: Konami Krazy (sic) Racers
Platform: Game Boy Advance
Genre: Kart racer
Publisher: Konami (duh!)
Year of Release: 2001











Franchise(s) blatantly stolen from (please mark all that apply)
[ ] Super Mario Bros.
[ ] Mega Man
[ ] Final Fantasy
[ ] Street Fighter
[ ] Grand Theft Auto
[ ] Dance Dance Revolution
[X] Other (please specify): Mario Kart

Time (in hours) annoying theme song played in your head: 2.5











Other comments: An above average kart racer that adds nothing new to the genre. Worth checking out if you happen across it, but not anything to go out of your way to find if you already own any of the Mario Kart series.

Wednesday, April 23, 2008

Day 50: Boktai - The Sun Is in Your Hand

Encouraging children to spend more time outdoors is a worthy endeavor. Encouraging children to spend more time outdoors so they can play a video game with a photometric sensor on it just adds an increased chance for skin cancer to their already high likelihood for obesity.


Being fair-skinned, I decided it would be best to play Boktai in the darkest room in Pasadena, guaranteeing I wouldn't get very far and thus have more time to spend at the Aquarium of the Pacific in Long Beach.

Tuesday, April 22, 2008

Day 48: Mario vs. Donkey Kong

I played this game three days ago on an inflatable mattress in North Hollywood and quite honestly I don't remember too much about it. It's essentially a reimagining of the first Donkey Kong game but with all the maneuvers Mario learned since getting his own video game franchise and a convoluted plot revolving around Mario action figures since Donkey Kong is a good guy now and can't go around kidnapping Pauline, which wouldn't get Mario's attention anyway since he kicked her to the curb for the princess.


Personally, I find rescuing a bunch of toys more rewarding than rescuing the princess for the eleven millionth time, even though additions like picking up and throwing trash cans and preforming complex acrobatic flips detract from the classic jump over things or bash them with a hammer Donkey Kong game play. Also, Mario vs. Donkey Kong moves at a much slower, puzzle-game pace than its arcade ancestor. Definitely a case of subtraction by addition.