![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjInKnMw6VNhoK0-SHstsJ-50cmnDVMKK_L6cHHFXwN5sYZnJm3tnSkzjSK5MHPAkUnSdBQIhN-D680XiH5-RqoEeli7rh7IgkIudXR2bhjRjAkXaqnICGGskxBVNdKFngXuJBJRScdFoKP/s400/heist.gif)
How many copies of the same painting does a museum really need? Why are there holes in the floor? And are those toasters in the middle of the screen supposed to be a threat? An yeah, I know it's 1983 and all, but who wears white pants and a lime green muscle shirt when they're robbing a museum? Is he going to use the security video as an audition tape for a role on Miami Vice?
See? Look at this. This game is so bland I have to resort to making fun of the protagonist's outfit to have anything at all to write. I'd better stop now, before I sink into puns.
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